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Blog: New Clairvaux Vineyard Tour App
New Clairvaux Vineyard: Sprint 4 April 26, 2026 For our 4th sprint, I continued to refine our app's user interface using the UI Toolkit and C# scripts. I placed and filled in POIs on the map, created confirmation windows and information screens for the POIs, and made dynamic POI icons that display their respective id and change color when completed. I also better integrated Chase's AI model into the app's UX workflow, allowing successful scans to automatically complete To s


Blog: Dive Time Game
A diving game.


Blog: Escape The Devil's Saloon Game
A retro boomer shooter about escaping hell with nothing more than a gun and lasso.


Blog: Surrounded Android Game
A top-down mobile game where you kill endless hordes of zombies.


Blog: Resident Evil 7 House Recreation
A Resident Evil 7-inspired game with a dynamic crate monster.


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